My sea lives! my virtual bottom suddenly populated the many little voices of real children of primary school IIIA "Luigi Santucci" in Casteldelpiano. Emotions! The children came in a tour, accompanied by their teacher. Farmeschi Nicole is a teacher expert in virtual worlds that takes years of trial quality in different worlds from up to Active Worlds and Second Life, recently Opensim. keeps a blog which contains very rich in innovative educational experiences: you can find HERE The children explored the seabed with enthusiasm and eventually they also did the drawings. But listen .... when you say that virtual worlds are engaging ....
Under the Sea: Marine biology teaching in Second Life
A treasure hunt in the sea in which, step by step, after jellyfish gorgonian, one learns biodiversity and spread environmental awareness in students, making them aware that the protection of natural heritage is required. This is a feasible path in reality, of course, but that becomes possible in a 3D virtual learning environment. The choice of this new educational tool is based on two considerations: - it speaks the language of video games and thus allows informal learning content is usually in formal, - reproduction of the natural environment in 3D virtual environments allows an experiential learning is situated, that is context-bound, manipulative, in which the teacher, no longer paying for information Students passive, becomes active experienced writer of educational experiences and knowledge that results is the product of an active construction of the subject.
The path can be used in the regular curriculum or to increase the motivation during the course of recovery because, as all activities that have a emotional and playful, learning the game can keep the attention of students, even those ill-suited to learning of symbolic-reconstructive type of transmission based on verbal and written text, typical of the traditional school. The first video documents the initial phase of this project while in the second we see that the prize will be awarded to those who complete the treasure hunt. This is a biology book that can be browsed on screen, in which we find with the help of texts and images, things learned and discovered in this virtual walk on the seabed.
Today in Nice: the first international exhibition of art mixed reality
Exciting!
Second Life and Real Life together for a big art event and transnational Crossworld.
Cooperation France, USA, Holland, Australia, Second Life.
Pirats Art Network in partnership with CARP, Caerleon and UWA is happy to invite you to the first international exhibition of mixed reality "Through The Looking Glass Virtual" in Nice (France), the MUSEAAV, and simultaneously to Virtual MUSEAAV installed in the region "Bourbon Pirats" of Second Life. This event opens today, Wednesday, April 7, 2010 at 18:00 Italian (9:00 am in SLT). ristrasmesso will live on MUSEAAV Nice, and on Second Life. This exhibition will host up to 7 May 2010 on the premises of MUSEAAV and on Second Life's works: - Cadel, French painter (Cadel Aboubakar in SL) - Casper Frederiksen, the Danish digital artist (Binary quandry in SL) - David Ribet, French painter (Dari Undercroft in SL) - Jeffrey Lipsky, American painter (Filthy Fluno in SL) - Melina M, graphics, French (Ling Serenity in SL) - Patrick Moya, French painter ( Moya Janus in SL) - Peter Mc Lane, French digital artist (Pipit Ziplon in SL) - Shellina Solkide Winkler & Auer (Italian digital artists) - Para Steff, graphic French (Tshirtkikill Straaf in SL) - Tehos, French painter (Tehos Quar in SL)
MUSEAAV: 16 Bis Place Garibaldi - Nice - France MUSEAAV Virtuel: Bourbon Pirats Region - Second Life